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Saw this cool logo on the web recently. View all logos here
This blog is about what interests me about my work that i would like to promote, share and discuss with everyone. So read and definitely comment.
A brilliant example of gesture and touch based input is the unlocking system of the Android. It detects the pattern created by the user's finger on the phone and if the pattern matches then it unlocks the phone. It actually uses the idea of sequencing with dots. So simple that an illiterate could use it!
Take a look this android like system
A good article on this very different field of psychology that studies attention deficit problems in users.
"Information is no longer a scarce resource - attention is.... Computer-based interruptions fall into a sort of Heisenbergian uncertainty trap: it is difficult to know whether an e-mail message is worth interrupting your work for unless you open and read it - at which point you have, of course, interrupted yourself. Our software tools were essentially designed to compete with one another for our attention, like needy toddlers."
Q)How does one remember something?
A) When the mental artifact shifts from the STM (Short Term Memory) to LTM (Long Term Memory).
How does this process happen? One of the ways is through mugging. Now all of us are not smart enough to mug all the time. So when we encounter the artifact again and again in our tasks it gets imprinted in our minds eventually.
For Instance, they teach you in school that the capital of France is Paris in grade 1. You may or may not remember it. Maybe you remember it for the tests but then you forget it. So in grade 2 you encounter the same piece of information again. And again in the third grade. So finally it registers in the mind that the capital of France is Paris.
Forgetting Password
Similarly with Passwords. For the Accounts that you check more regularly the passwords are easier to remember because you encounter that piece of information everyday and hence you 'Remember' it. For accounts that you do not access frequently, the passwords are not remembered. Specially the accounts that you check once in 2 months or more. More so because you have many accounts online each with different usernames and passwords.
As a result, users forget their passwords. Now comes the usability issue. What many sites do is generate a new one instead of sharing the old one on the pretext of more security. This means that the user has now to remember a new piece of information. So sending him a new password as initiated a new cycle of forgetfulness. It has not helped the user remember it. This is because the user does not encounter the same piece of information for him to remember. Instead he has the challenge of remembering an altogether new piece of information.
Remembering Password
Instead the user should help the user encounter the same piece of information to the user by either giving him hints or mailing him his password. This ensures that the user eventually remembers his password. The users can delete the main containing the password immediately after getting the password is security is such an issue.
The new 2 rupee coin glistened under the KFC lights and as I took a closer look at its over simplified imagery and smooth form it looked unlike any other Indian coin I ever saw. To test its unique design would be great fun.
And so it begins, the experiment to know how usable the new design was.
Me: So here's a bag that contains different coins and kindly pick up a 1 rupee coin in 5 sec.
Subject A: (Moving hands in the bag) Here it is.
Me: Thanks, who is next?
After testing with half a dozen subjects, the results showed that 1 rupee coin was taken out successfully only half of the time and the in the rest of the cases it was the brand new 2 rupee coin that took its place.
A similar experiment followed with a 5 rupee coin with 100% success rate.
As we analysed why it happened,
We realized that the subjects while hunting for the 1 rupee coin, felt for smooth texture, lighter weight and limited thickness.
The premise for conducting such an experiment was to enact the real life example of taking coin out in a jiffy say while paying back to the auto fellow who is dying to leave, a crowded supermarket where people behind you are waiting in the queue, in a bus where you cannot let go of the handle bars for too long to pay the money for the ticket, etc. Coins are always given in a hurry also pertaining to its low currency value. So then fundamental charcteristics of shape, texture, weight and volume come into play very significantly.
So we placed a 1 rupee, the new 2 rupee and old 2 rupee coins on my palm with their backs upside and asked people around to tell me the currency on each one of them. They all gave correct answers for the 1 rupee and the old 2 rupee coin and but but not for the new 2 rupee coin. Besides the reason that it was new and wasn't very familiar to people, the new 2 rupee coin was hardly distinguishable from the 1 rupee coin. Also how is a visually impaired person supposed to make it out from the old 1 rupee coin? How are the millions of illiterate people we have in our country supposed to make it out from the old 1 rupee coin ?
So what goes in while designing a good coin?
Very fundamental things like size, shape, color, texture, weight, etc. All the factors that identify it in less that a second. Things where people don't have to read the text on the coin. Something that is accessible to everyone.
So let's start making life simple starting with the small things in life.