Sunday, June 22, 2008

A Realistic Desktop Interface

As desktop metaphor hasn't changes drastically since the 1970s this is certainly a bold step ahead.



The video


This is a neat and crisp prototype of a user interface using the desktop metaphor.
  • I like the 3d feel of icons after all 3d is more life-like for us.
  • There is no concept of a folder rather a pile where objects are laid on top of each other just like we do it in the real world.
  • However there a lot of gestures to be learnt to manipulate the objects around. These help the user to do actions like grouping the objects together, piling them them, etc. These gestures are somewhat intuitive so can be learnt soon.
  • It also have a contextual menu that appear automatically on selecting which is great as it eliminates the right-click.
  • A very interesting thing they have done is to treat images as 2d and file like word doc as 3d. Even in real life photographs are definitely thinner.
  • There also a neat way to browse all the objects in a pile. The way we do it if have many books in a shelf.
  • I think this is an interesting experiment as they have played with the affordances of objects.
  • Also since the desktop metaphor hasn't changes drastically since the 1970s this is certainly a bold step ahead.

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